Sunday, January 24

Long Live Touch

In a report outlining recent rumors of an upcoming iPhone 5se, The Verge celebrates Apple’s original innovation with the touch interface by understating the significance of its newest innovation.

It’s really easy to imagine how Apple could make Live Photos work without 3D Touch — just use a long press — but it also kinda sorta speaks to the shortcomings of 3D Touch: that it often feels like a long press could accomplish all the same things.

I agree that a long press can accomplish most or all of the actions introduced by 3D Touch, but that misses the point. It’s not that 3D Touch is the only way; it is a better way. Peek & Pop is a shortcut that would cease to be shorter if initiated by a long press. Plus, how do you “pop” – press longer?

Monday, September 14

A New Dimension to Multitouch

App shortcuts are cool, but to me the killer feature of Apple’s new 3D Touch interface is peek & pop. Here’s a great description of the feature from TechCrunch:

The most important 3D Touch use case lets you peek into content — this way, you can preview an email, a photo, a link, an address, a message and go right back to where you were. It saves you a couple of taps and breaks the traditional tree hierarchy. In many ways, this feature is reminiscent of Quick Look on OS X.

When you are done peeking, you have three options. You can press a little deeper to actually go into this email, message or calendar view. You can remove your finger and go back to your feed, email list or camera view.

The inevitability of this feature coming to iPhone left me underwhelmed. Now that it’s here and I better understand what it can actually do, I find myself pressing hard on my iPhone 6 trying to will the feature into retroactive existence.